Anyone have their app running in a local run iOS emulator with App Check enabled?

Troubleshooting

I'm pretty sure this was working before for me, but not 100% sure. I can't get my app to run in a emulator when I have App Check enabled. It runs fine in Test Mode and on a real device, just not in a local run emulator. It starts to launch, and I just end up with a spinning loading widget.

I get this in the device logs:

Error getting App Check token; using placeholder token instead. Error: Error Domain=com.google.app_check_core Code=4 "The attestation provider DeviceCheckProvider is not supported on current platform and OS version."

I have the debug token I'm using set in Firebase:

Does app check just not work on an emulator?

What have you tried so far?

Found similar threads on stack exchange, etc. where setting the debug token in Firebase fixed it. Reset debug token to make sure it's set correctly.

Disabled/enabled app check.

Did you check FlutterFlow's Documentation for this topic?
Yes