Flutter and FlutterFlow can make you feel as though you have never touched a computer before in your life.
#1. Flutter left the focus issue unfinished... Therefore FlutterFlow left it unfinished by default. Every single clickable widget should have a Focus parameter.
Can someone help me extend the Flutter Focus Class properly so that FlutterFlow will accept a Widget as the child parameter?
For No reason that I can see, Some widgets do not have a FocusNode Property, such as DropDownMenus. I have a case where I now need to WRAP my dropdown with a Custom Focus Widget.
I'm only guessing that I can extend the Focus Class and do nothing more than send it my DropDown Widget as a child parameter....
However, I am not smart enough to code this in this codeless environment... Below is my initial failing class extension... It is a Custom Widget that does nothing more than ATTEMPT to extend the focus class....:
No compile errors (on this version)....
'''
// Automatic FlutterFlow imports
import '/backend/sqlite/sqlite_manager.dart';
import '/flutter_flow/flutter_flow_theme.dart';
import '/flutter_flow/flutter_flow_util.dart';
import '/custom_code/widgets/index.dart'; // Imports other custom widgets
import '/custom_code/actions/index.dart'; // Imports custom actions
import '/flutter_flow/custom_functions.dart'; // Imports custom functions
import 'package:flutter/material.dart';
// Begin custom widget code
// DO NOT REMOVE OR MODIFY THE CODE ABOVE!
class MyFocusWidget extends Focus {
const MyFocusWidget(
this.width,
this.height,
Key? key,
//FocusNode? node,
bool autofocus,
Widget? child,
) : super(
key: key,
//node: node as FocusNode,
autofocus: autofocus,
child: child as Widget);
final double? width;
final double? height;
@override
_MyFocusWidgetState createState() => _MyFocusWidgetState();
}
class _MyFocusWidgetState extends State<MyFocusWidget> {
@override
Widget build(BuildContext context) {
return Container(
width: widget.width,
height: widget.height,
child: Text('My Widget'),
);
}
}
'''