How to overcome errors when building in ios OR how to deploy in app store without building?

Troubleshooting

Hello,

When I downloaded my code about a month ago, I had 4 files that needed fixing (an import issue) in addition to Xcode problems (I was unable to run it on iOS, only on Android).

Now, perhaps due to an update in FF, I'm getting a different error after downloading it.

It took me a long time last time to get it to work, and now I'm getting a bunch of other errors. So my question is, what am I doing wrong? What is the way to setup everything for it to run properly?
I found no guide on how to manually setup/deploy the code for standard account (only for pro using the website auto deployment) but I was under the impression that the code I download should run with no problems...


I want to build it so I could deploy it in the app store.

What have you tried so far?

I opened the Android simulator (since the ios shows more error during the run)

Then I ran :
flutter clean
flutter get

and then I went to the main.dart file and ran it from vcsode (not using the command). But it either doesn't finish or exist with an error.

Or, when I run flutter build ios --release --no-codesign I get the errors you see in the screenshot (dozens of them, and when I fix them new ones appear...)

I also tried running from Xcode, and same result..

Did you check FlutterFlow's Documentation for this topic?
Yes
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