Hi everyone,
I'm having trouble testing my in-app purchases (specifically subscriptions) before releasing the first version of my app on the App Store.
Here's a brief overview of my setup:
I've configured my RevenueCat and in-app purchases as I believe they should be.
My button logic for the "Buy" button can be seen in the attached image.
When I run the app locally, I don't see any error messages in the console. However, when I try to make a purchase, it immediately returns "false" without any delay or additional information.
Is this expected behavior? Do I need to publish the initial version of my app on the App Store before I can properly test in-app purchases?
Any guidance or insights would be greatly appreciated. Thank you!