When trying local run on Mac with Xcode 16 and Firebase messaging it won't work as FF exports with a required setting set to No while it needs to be set to Yes for this to be able to finish the build successfully. When setting this to yes manually after the failed local run from FF in your iOS workspace and doing the build from Xcode afterwards it will work. So direct testing from local run is currently impossible with Xcode 16 I believe.
Local run and Xcode 16 issue : Include of non-modular header inside framework module 'firebase_messaging.FLTFirebaseMessagingPlugin'
Troubleshooting
This was mentioned here : https://github.com/firebase/flutterfire/issues/12962
Yes
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