I upgraded my plan to specifically try out the local run test but macOS failed to build with a version error. How to configure the MACOSX_DEPLOYMENT_TARGET
?
/Library/Application Support/io.flutterflow.prod.mac/myapp/macos/Flutter/GeneratedPluginRegistrant.swift:8:8: error: compiling for macOS 10.12, but module 'app_links' has a minimum deployment target of macOS 10.14: /Library/Application Support/io.flutterflow.prod.mac/myapp/build/macos/Build/Products/Debug/app_links/app_links.framework/Modules/app_links.swiftmodule/arm64-apple-macos.swiftmodule
import app_links
^
/Library/Application Support/io.flutterflow.prod.mac/myapp/macos/Pods/Pods.xcodeproj: warning: The macOS deployment target 'MACOSX_DEPLOYMENT_TARGET' is set to 10.11, but the range of supported deployment target versions is 10.13 to 14.4.99. (in target 'FMDB' from project 'Pods')
/Library/Application Support/io.flutterflow.prod.mac/myapp/macos/Runner.xcodeproj: warning: The macOS deployment target 'MACOSX_DEPLOYMENT_TARGET' is set to 10.12, but the range of supported deployment target versions is 10.13 to 14.4.99. (in target 'Runner' from project 'Runner')
** BUILD FAILED **
Error: Build process failed
iPhone was able to build but threw an error below
[ERROR:flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalImpeller.mm(42)] Using the Impeller rendering backend.