Question about Apple Sign-In method

Resolved

Hello everyone.

Apple rejected my latest app release because we offer Gmail login and they say we have to offer Apple login too.

I have reviewed this documentation https://docs.flutterflow.io/data-and-backend/firebase/authentication/apple-sign-in and I see that to activate access with Apple we have to download the project code and make a configuration in Xcode (point 6).

I don't work with Mac and I have a couple of questions:

1- What is mentioned in point 6 of the documentation, does it have to be done only once or do I have to repeat it every time I make a new update?

2- I don't understand how modifying something locally affects the project we have in FlutterFlow. Does anything need to be done with the project code downloaded and configured in Xcode? I mean, if after doing what is said in point 6 it is enough to publish the project from FlutterFlow or do you have to do something else.

Thank you very much for your help.

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